﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace RuYiAdmin.Net.UniversalFoundation.Constants.Framework
{
    /// <summary>
    /// 存储类型
    /// </summary>
    public class StoragePathType
    {
        /// <summary>
        /// 相对路径
        /// </summary>
        public const String RELATIVE = "Relative";

        /// <summary>
        /// 绝对路径
        /// </summary>
        public const String ABSOLUTE = "Absolute";

    }
}
